CarSequencing.essence
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001: Car Sequencing
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TemplateDesign.essence
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002: Template Design
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QG5.essence
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003: Quasigroup Existence
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QG3.essence
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003: Quasigroup Existence
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QG6.essence
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003: Quasigroup Existence
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QG4.essence
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003: Quasigroup Existence
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QG7.essence
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003: Quasigroup Existence
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LowAutocorrelationBinarySequences.essence
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005: Low Autocorrelation Binary Sequences
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GolombRuler.essence
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006: Golomb rulers
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AllIntervalSeries.essence
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007: All-Interval Series
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VesselLoading.essence
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008: Vessel Loading
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PerfectSquarePlacement.essence
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009: Perfect Square Placement
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SocialGolfersProblem.essence
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010: Social Golfers Problem
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nonogram.essence
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012: Nonogram
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This is a very naive specification of the problem. It is unlikely to produce good models.
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ProgressivePartyProblem.essence
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013: Progressive Party Problem
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SchursLemma.essence
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015: Schur's Lemma
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TrafficLights.essence
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016: Traffic Lights
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RamseyNumbers.essence
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017: Ramsey Numbers
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MagicSquares.essence
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019: Magic Squares and Sequences
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Crossfigures.essence
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021: Crossfigures
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The Essence model. Instance data can be found in the Essence Catalog.
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BusDriverScheduling.essence
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022: Bus Driver Scheduling
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MagicHexagon.essence
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023: Magic Hexagon
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Langford.essence
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024: Langford's number problem
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Lam.essence
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025: Lam's Problem
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SportsTournamentScheduling.essence
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026: Sports Tournament Scheduling
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prob027-alientiles-singlepass.essence
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027: Alien Tiles Problem
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Natural model of problem as stated, but very expensive. Will only solve (via conjure/savilerow) very small problems, roughly such that grid+colours <= 5
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prob027-alientiles-multipass.zip
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027: Alien Tiles Problem
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Model using equivalence to determine minimality. Based on method used by Gent, Linton and Smith
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BIBD.essence
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028: Balanced Incomplete Block Designs
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BalancedAcademicCurriculumProblem.essence
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030: Balanced Academic Curriculum Problem (BACP)
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RackConfiguration.essence
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031: Rack Configuration Problem
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MaximumDensityStillLife.essence
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032: Maximum density still life
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WordDesign.essence
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033: Word Design for DNA Computing on Surfaces
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WarehouseLocation.essence
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034: Warehouse Location Problem
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FixedLengthErrorCorrectingCodes.essence
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036: Fixed Length Error Correcting Codes
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SteelMillSlabDesignProblem.essence
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038: Steel Mill Slab Design
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Rehearsal.essence
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039: The Rehearsal Problem
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DistributionWagnerWhitin.essence
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040: A Distribution Problem with Wagner-Whitin Costs
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NFractionsPuzzle.essence
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041: The n-Fractions Puzzle
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diagnosis-single.essence
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042: diagnosis
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steiner.essence
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044: Steiner triple systems
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CoveringArray.essence
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045: The Covering Array Problem
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MinimumEnergyBroadcast.essence
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048: Minimum Energy Broadcast (MEB)
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set_partition_full.essence
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049: Number Partitioning
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set_partition_simple.essence
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049: Number Partitioning
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TankAlloc-051.essence
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051: Tank Allocation
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nqueens.essence
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054: N-Queens
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N-Queens in Essence
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EFPA.essence
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055: Equidistant Frequency Permutation Arrays
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sonet.essence
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056: Synchronous Optical Networking (SONET) Problem
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KillerSudoku.essence
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057: Killer Sudoku
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opd.essence
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065: Optimal Financial Portfolio Design
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Using a set-of-sets variable
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ArmiesOfQueens.essence
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110: Peaceably Co-existing Armies of Queens
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TailAssignment.essence
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115: Tail Assignment
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Vellino.essence
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116: Vellino's Problem
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layout.essence
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132: A Layout Problem
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knapsack.essence
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133: Knapsack Problem
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